
Me (xxShepardxx, Solid_Snake, LSquall) - rigging, making a race, some texture editing, etc. Izumiko - for Type 6 Modification body replacer. The body color looks good, but if you unsatisfied with that, you can increase "Shade" a bit in the "Skin Tone" options.īioware - Mass Effect 3, models, textures, amazing universe.ĭimon99 and his buddies - Type 3 textures. This mod adds a playable Female Shepard race from Mass Effect 3 to the game. If you dont use any body mods and have default body, you will get both neck seam issue and texture glitches. If you use Type 3, you will get neck seam issue. Are there no hair dressers in this game at all? I always find myself playing dress up with customizable characters in games and the hair is part of it.Type 6 Body Replacer OR Type 6 Modification Body - Not required but recomended, the head model was created for those bodies. On a slightly off topic note, part of the reason I covered my first characters face was because of the rediculous mustache I've come to regret. As anyone who's tried to replicate the human face in any form should know get the eyes wrong and the whole face looks wrong, get them right and half the works done.

This project remakes doom 3 into a new adventure with a unique character many.

However long you spend on it I think covering the eyes are essencial for a decent looking character. of 2 - Predator/Yautja Armor and Weapons - posted in Fallout 4 Mod. This time around I've managed to make a character decent look enough that I can get away with some reflective shades and a cool cowboy hat. I find it's best to just go with a preset face, fiddle with the sliders a tad, stick some facial hair on him that will cover up most of the face but I won't regret later, then once in game find some head gear as soon as possible.įirst play though I found a vault security helmet that covered up my face and made me look a bit judge dredd like, which was a pretty cool look.
